Fit Flight

Mind Design

SUPER BRAND CHALLENGE is a concept to provide a unique plaform for G-DARTS related partner to have a chance to "Fight for the Best", and also a no border platform for player to fight for their sponsor but not only for their country. So as a related partner and world known brand in darts indudtry, let's "Fight for the Best!"

Tournament date

Saturday Nov 2, 2019


National Arts Resort Hotel Foshan
Address: South Gate of Xiqiaoshan Park, Nanhai District, Foshan, China

Prize Money

BEST 4 RMB 1,000
Total Prices RMB 17,000

Time table

Saturday Nov 2, 2019
9:00 am
* Each Captain will draw for the Round Robin/SKO bloc. All team member needs to be at the venue for the member check in.
10:00 am
Tournament Start

About Tournament

Team Entry

Invited by G-DARTS, each team at least contain 2 Male Player and 1 Female Player (Maxinum 4 player for a team)

Entry fee

Title / Even Sponsor: Free Entry

Booth Sponsor: RMB 1,000/Team

Invited Brand(non-sponsor): RMB 2,500/Team


Pre-tournament: Round Robin

Finals: Singles Elimination Tournament

Game Format

Pre-tournament Round Robin: Competition in all 5 legs

Single Elimination Tournament: Best of 7LEGS (the first team who wins 4 legs win the match)

  • Round Robin Section 1

    1. SINGLES 701 (OI/MO)


    3. SINGLES 501 (OI/OO) Ladies Only
    One player only can play for maximum 1 games in Section 1.

  • Round Robin Section 2

    4. DOUBLES 701 (DI/DO) BULL 25/50

    One player only can play for maximum 2 games in Section 2 (at least 1 Legs play by Ladies Player).

  • SKO Section 1

    1. SINGLES 701 (OI/MO)


    3. SINGLES 501 (OI/OO) Ladies Only
    One player only can play for maximum 1 games in Section 1.

  • SKO Section 2



    6. DOUBLES 701 (DI/DO) BULL 25/50
    One player only can play for maximum 2 games in Section 2 (at least 2 Legs play by Ladies Player).

  • SKO Section 3

    7. TRIOS 1101 (OI/MO)
    One player only can play for maximum 1 games in Section 3 (at least contain 1 Ladies Player).

About the progression of the tournament

  • Each team's captain will hand the player's name list and playing order to the referee at the start of their MATCH (Every section name list will fill seperatly).
  • After referee check on the list, each team will fill the MATCH score on the score sheet themself.
  • After the MATCH, the captain will be asked to sign the score sheet.
  • The winning team's captain will hand the score sheet back to the Control.
  • The next match teams will be announced using microphone by the Control.

Notes about the tournament

  • The Playing Order cannot be changed during the MATCH is started.
  • The Player Order of each section can not be changed after refree confirm the name list (by section), any error on player order will count as 1 Legs loss even the match is started.
  • Both team capatin have to double check for the game format on machines, once the match is start, any game format error occur is not revisable.

Tournament rules

    Tournament Rules Part 1

  • 1. This tournament basically adopts WSDA Rules.
  • 2. Players who will be playing in SUPER BRAND CHALLANGE cannot play TARGET 01 DOUBLES due to time restrictions.
  • 3. We will conduct the pretournament drawing in the morning of the tournament day. For team that does not show up to the draw, tournament official will draw for the team.
  • 4. Bring your regularly using DARTSLIVE CARD on the tournament day.
  • 5. Maximum no. of players per team is 4 for each match. Player change is not acceptable during the match.
  • 6. No practice throws are allowed once the MATCH starts. Player will be given 2 throws before each participating LEG.

    Tournament Rules Part 2

  • 1. Round limit:
    • 501:15 Rounds
    • 701:15 Rounds
    • CRICKET:15 Rounds
  • 2. Throwing Order of the game
  • Throwing order will be decided by corking.
  • The coin toss function of DARTSLIVE2 will be used for deciding who throws the cork first.
  • The player who throws closer to the center can decide the throwing order.
  • If the first player's dart hits the exact center of the BULL, the second player is required to acknowledge that the first player's dart is in the center bit of the BULL, remove the dart and then throw for the cork.
  • If the first round of cork does not result in a winner, reverse the throwing order and cork again. *In this case, throw the second dart without removing the first darts
  • ROUND ROBIN: At the 1st LEG, throwing order will be decided be the winner of the cork.
  • SINGLE ELIMINATION ROUND: At the 1st LEG, throwing order will be decided be the winner of the cork.
  • After the 1st LEG, 2nd to 6th LEG will be losers first.
  • If the MATCH went onto 7th LEG, the winner of cork can pick the throwing order.

    Amendment of incorrect scoring

  • 1. If a dart machine records the score incorrectly and remains stuck to the board, a referee can be called and the "Reverse A Round" function will be used to reverse the score. The correct score will be entered by the referee by pressing the target segment where the dart is stuck. If a dart thrown does not stick to the board and falls off, the score recorded by the dart machine will be considered as valid.
  • 2. Incorrect scores cannot be amended, after the darts stuck to the board are removed, and the round is forwarded to the next player and the opponent player throws darts.
  • 3. In case the game has to be suspended and restarted for reasons such as power outage, with mutual consent of players, a referee will restore the game scores and progress. If it is not possible to restore the game, the leg in question will be reset and players will be asked to play a new game.

    Dress Code

  • All players are required to compete in appropriate attire.
  • Team shirts are recommended.
  • All players must present a clean and neat appearance.
  • All shirts must have sleeves.
  • No cut-offs or ragged edge hems on any shorts.
  • Shoes must be worn in the tournament room at all times.
  • No unauthorized use of shirts similar in style to the staff shirts will be allowed on the tournament floor.

    Penalty for not obeying the Dress Code

  • Any player not in proper attire will have the right to one 15-minute grace period to make the necessary change. Thereafter there will be NO grace period and the player will be disqualified from the match.